using UnityEngine;

public class TestEXP : MonoBehaviour
{
	private void OnPress(bool isPressed)
	{
		if (isPressed)
		{
			InvokeRepeating("addexptest", 1f, 0.1f);
		}
		else
		{
			CancelInvoke("addexptest");
		}
	}

	public void addexptest()
	{
	}
}
